Large City: Sezyabl-vêlë Ratê

Sezyabl-vêlë Ratê

Sezyabl-vêlë Ratê
Example Iron Elf architecture.
StateEngineer's Guild
ProvenceQíîsîrêyê Sêpíêto Zone
RegionJevepema Heathland
Founded598
Community LeaderLord Nassryn
Area127 km2 (50 mi2)
Average Yearly Temp22°C (71°F)
Average Elevation1332 m (4370 ft)
Average Yearly Precipitation217 cm/y (85 in/y)
Population30181
Population Density237 people per km2 (603 people per mi2)
Town AuraEnchantment
Naming
Native nameSezyabl-vêlë Ratê
Pronunciation/ˈθɘθè/ /ˈvɘlë/
Direct Translation[common; frequent; normal; generic; medium] [log; stick]
Translation[Not Yet Translated]

Sezyabl-vêlë Ratê (/ˈθɘθè/ /ˈvɘlë/ [common; frequent; normal; generic; medium] [log; stick]) is a subtropical Large City located in the Qíîsîrêyê Sêpíêto Zone of the Engineer's Guild.

The name Sezyabl-vêlë Ratê is derived from the Goblin language, as Sezyabl-vêlë Ratê was founded by Trêthesh, who was culturaly Iron Elf.

Climate

Sezyabl-vêlë Ratê has a yearly average temperature of 22°C (71°F), with its average temperature during the summer being a warm 29°C (84°F) and its average temperature during the winter being a cool 15°C (59°F). Sezyabl-vêlë Ratê receives an average of 217 cm/y (85 in/y) of precipitation, most of which comes in the form of rain during the fall. Sezyabl-vêlë Ratê covers an area of nearly 127 km2 (50 mi2), and an average elevation of 1332 m (4370 ft) above sea level.

Overview

Sezyabl-vêlë Ratê was founded in time immemorial, reportedly some time durring the late 7th century, by Trêthesh. The establishment of Sezyabl-vêlë Ratê suffered from several major issues, resulting in the need to develop many solutions to basic problems. Problems such as a lack of fresh water, logistical support, poor quality tools, and the odd monster or two. Howeaver, these were overcome in time.

Sezyabl-vêlë Ratê was built using the conventions of Iron Elf durring the late 7th century. Naturaly, all settlmentss have their own look to them, and Sezyabl-vêlë Ratê is no diffrent. The city's buildings feature plaster covered brick construction taking the shape of large simple gemometric shapes which ate then embelished with decorative features, but retain their simple shapes in spite of the added features such as pillars, faccaddes, and covered walkways. The blocky nature gives a general impression of extreem age, as if each structure has existed since time immemorial.

Sezyabl-vêlë Ratê is buildings are arranged arround a single broad baked earthen mainstreet with many smaller streets branching off of it which gives the city a over all rectangular shape, albit one warped and twisted by the nature of the curves of the main road. The city rests behind a thin stone wall. The wall's design was likly directly copied from a castle's parmiter defences. It's simply that the arcatect made Sezyabl-vêlë Ratê's wall substancialy thinner than a castle's walls. While the towers and gatehouses are adiquite, the obvious cost savings measure of making the walls drasticaly thinner reduces their ability to resist siege weapons greatly. The city's impressive-looking wall could fail at a critical moment in battle, and would likely not even resist a few bandits with improvised siege equipment. Unfortuantly, these budget oriented are in extreem disrepair, so much so that one cannot tell if they are decaying from a lack of mantance or damage incured.

Right off the bat Sezyabl-vêlë Ratê hits you in the face with its success. Everyone, even the peasants, are dressed in well made clothing. Every tool and implement you can see is finely made, and people will boast to you as obvious strangers of the wonders which can be found in their markets. More interestingly is a total lack of beggars, and plenty of new buildings are going up even as you speak. Somehow this city has come into quite a lot of wealth, and recently from the looks of things.

Civic Infrastructure

Sezyabl-vêlë Ratê possesses a city-wide Aethary Link which provides Aethary access anywhere within its metropolitan. This allows citizens who can afford the relevant devices access in their places of work, and rarely homes.

Sezyabl-vêlë Ratê has an animal control department which works to enforce local ordinances relating to the control, impoundment, and disposition of animals.

Sezyabl-vêlë Ratê has an Office of Civil Groundskeeping, which works to enforce local ordinances relating to the construction and upkeep up of all plant life, water features, and other natural decorations within Sezyabl-vêlë Ratê. They are also responsible for the maintenance of these features. Notably, the OCG is not responsible for Sezyabl-vêlë Ratê's parks.

Sezyabl-vêlë Ratê has an Office of Civil Vicary, which is responsible for providing a livelyhood for all officialy recognised religious figures within Sezyabl-vêlë Ratê.

Sezyabl-vêlë Ratê has a government-funded child care program, overseen by the local Department of Nursemaids, which is responsible for providing childcare to working-class citizens according to local ordinances.

Sezyabl-vêlë Ratê has a Gravedigger's Guild, which is responsible for collecting the dead and laying them to rest according to all applicable laws and religious customs.

Sezyabl-vêlë Ratê has a Guild of Nurses, which is tasked with caring for the elderly and infirm in accordance with local ordinances, religious values, and customs.

Sezyabl-vêlë Ratê has a Department of Firefighters, which is responsible for organizing fire fighting efforts during a fire and enforcing local ordinances relating to fire safety.

Sezyabl-vêlë Ratê has a Highwayman's Guild, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.

Sezyabl-vêlë Ratê has a Hall of Slayers, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.

Sezyabl-vêlë Ratê has a monistary of an order of Civil Monks, who provide divine-related services to the general public and maintain Sezyabl-vêlë Ratê's public wards, blessings, and other arcane systems.

Sezyabl-vêlë Ratê has an Millitary Academy which trains military officers and specilists.

Sezyabl-vêlë Ratê possesses a Galvanic Power Grid, which brings galvanic current to most if not all buildings in town, and permits a great many consumer goods to function within the Large City. Sezyabl-vêlë Ratê's grid is powered by hydrogalvanic generators.

Sezyabl-vêlë Ratê's old civil lighting system was converted to Galvanic Lamps recently, and expanded to provide nighttime illumination to all city streets.

Sezyabl-vêlë Ratê has a first rate hospital which caters to anyone in need of long term medical care.

Sezyabl-vêlë Ratê has a library, which keeps a large collection of books, scrolls, and archives all manner of physical items. The library is open to the public, including the Aether Link.

Sezyabl-vêlë Ratê has a Parks and Recreation Department, which is responsible for the construction, management, and usage rights for all of its parks and parklands. They are not to be confused with the Office of Civil Groundskeeping as they do not hold authority over nor responsibility for Sezyabl-vêlë Ratê's natural decorations nor waterways.

Sezyabl-vêlë Ratê has a Guild of Roadworkers, who are responsible for maintaining the roadways and public paths within town. They also have the duty of enforcing all civil laws relating to the roadways.

Sezyabl-vêlë Ratê has a public schooling program overseen by the Hall of Sages who has the responsibility of ensuring access to affordable high-quality education in all basic classes (Reading, Writing, Mathmatics, General Sciences, General Arcana, and Social Education) is made available to all citizens.

Sezyabl-vêlë Ratê has a public septic system, which allows its citizens to have indoor bathrooms. The septic system is overseen by the League of Sewerkeepers, who posses the legal authority to enforce all laws relating to the septic system, and are also tasked with its maintenance and upkeep.

Cultural Notes

Sezyabl-vêlë Ratê's mayor's house was built using a different architectural style from the rest of the town. The style used is best known for its striking sculptural forms and often dazzling ornamental detail that characterizes the buildings general shape. The radiant colors, rich patterns, and symmetrical silhouettes employed by this style were backed up by rich decorative features including gardens, courtyards, extruded arches, domes, pointed domes, vaulted ceilings, elaborate painted and inlaid designs, and decorative sculptures.

In Sezyabl-vêlë Ratê sometimes, near one of the seasonal solstices, the sun appears to split into three and it rains from a clear sky for several hours.

The Begedhi, Parasite near Sezyabl-vêlë Ratê are known to be more aggressive than normal.

Sezyabl-vêlë Ratê's citizens partake in a curious ritual relating to their local kami. It takes place in spring and involves sacrificing an animal to channel Transmutation energies of tier 1 via recitation of scripture.

Economy

The following information was obtained via the Imperial Census Bureau as part of the Eyom Economic Outreach Program. It differs from Standard Imperial censuses in that many of Tom's citizens, regardless of culture, work in more than one occupation or hold more than a single job. The Imperial Census Bureau has ruled that a job is a job, hence, the intigers within the data presented here can count an individual more than once.

Agriculture

  • Dairy Farmers: 64
  • Farmers: 94
  • Farm Laborer: 143
  • Hunters: 94
  • Milk Maids: 81
  • Ranchers: 38
  • Ranch Hands: 87
  • Shepherds: 71
    • Farmland: 120422 m2
    • Cattle and Similar Creatures: 7545
    • Poultry: 90543
    • Swine: 6036
    • Sheep: 301
    • Goats: 60
    • Horses, Mounts, and Beasts of Burden: 3018

Craftsmen

  • Arms and Toolmakers: 60
  • Blacksmiths: 64
  • Bookbinders: 39
  • Buckle-makers: 39
  • Cabinetmakers: 71
  • Candlemakers: 88
  • Carpenters: 87
  • Clothmakers: 86
  • Coach and Harness Makers: 30
  • Coopers: 71
  • Copper, Brass, Tin, Zinc, and Lead Workers: 43
  • Copyists: 29
  • Cutlers: 25
  • Fabricworkers: 75
  • Farrier: 223
  • Furriers: 19
  • Glassworkers: 94
  • Gunsmiths: 63
  • Harness-Makers: 29
  • Hatters: 56
  • Hosiery Workers: 22
  • Jewelers: 34
  • Leatherwrights: 67
  • Locksmiths: 30
  • Matchstick makers: 43
  • Musical Instrument Makers: 45
  • Painters, Structures and Fixtures: 38
  • Paper Workers: 47
  • Plasterers: 40
  • Pursemakers: 47
  • Roofers: 31
  • Ropemakers: 31
  • Rugmakers: 29
  • Saddlers: 60
  • Scabbardmakers: 69
  • Scalemakers: 32
  • Scientific, Surgical, and Optical Instrument Makers: 19
  • Sculptors, Structures and Fixtures: 28
  • Shoemakers: 29
  • Soap and Tallow Workers: 105
  • Tailors: 194
  • Tanners: 40
  • Upholsterers: 41
  • Watchmakers: 41
  • Weavers: 86
  • Whitesmiths: 24

Merchants

  • Adventuring Goods Retellers: 21
  • Arcana Sellers: 21
  • Beer-Sellers: 38
  • Booksellers: 45
  • Butchers: 75
  • Chandlers: 75
  • Chicken Butchers: 80
  • Entrepreneurs: 30
  • Fine Clothiers: 81
  • Fishmongers: 71
  • Florists: 19
  • Potion Sellers: 48
  • Resellers: 131
  • Spice Merchants: 40
  • Wine-sellers: 60
  • Wheelwright: 47
  • Woodsellers: 27

Service workers

  • Bakers: 167
  • Barbers: 140
  • Coachmen: 46
  • Cooks: 107
  • Doctors: 64
  • Gamekeepers: 47
  • Grooms: 26
  • Hairdressers: 111
  • Healers: 78
  • Housekeepers: 94
  • Housemaids: 150
  • House Stewards: 97
  • Inns: 29
  • Laundry maids: 56
  • Maidservants: 111
  • Nursery Maids: 54
  • Pastrycooks: 100
  • Restaurateur: 137
  • Tavern Keepers: 143

Specialized Laborer

  • Ashworkers: 40
  • Bleachers: 27
  • Chemical Workers: 17
  • Coal Heavers: 55
  • In-Town Couriers: 70
  • Long Haul Couriers: 68
  • Dockyard Workers: 59
  • Gas Workers: 14
  • Hay Merchants: 25
  • Leech Collectors: 87
  • Millers: 67
  • Miners: 71
  • Oilmen and Polishers: 48
  • Postmen: 68
  • Pure Finder: 37
  • Skinners: 107
  • Sugar Refiners: 17
  • Tosher: 45
  • Warehousemen: 94
  • Watercarriers: 63
  • Watermen, Bargemen, etc.: 81

Skilled Laborers

  • Accountants: 37
  • Alchemist: 45
  • Clerk: 61
  • Dentists: 29
  • Educators: 87
  • Engineers: 43
  • Gardeners: 30
  • Mages: 22
  • Plumbers: 30
  • Pharmacist: 35
  • Professors: 13
  • Scientists: 22
  • Wizards: 13

Civil Servants

  • Adventurers: 29
  • Bankers: 40
  • Civil Clerks: 68
  • Civic Iudex: 34
  • Consultants: 19
  • Exorcist: 65
  • Fixers: 36
  • Kami Clerk: 60
  • Landlords: 57
  • Lawyers: 38
  • Legend Keepers: 50
  • Militia Officers: 232
  • Monks, Monastic: 86
  • Monks, Civic: 91
  • Historian, Oral: 71
  • Historian, Textual: 35
  • Policemen, Sheriffs, etc.: 65
  • Priests: 143
  • Rangers: 41
  • Rat Catchers: 47
  • Scholars: 48
  • Spiritualist: 55
  • Slayers: 17
  • Storytellers: 123
  • Military Officers: 107

Cottage Industries

  • Brewers: 81
  • Comfort Services: 137
  • Enchanters: 32
  • Herbalists: 33
  • Jaminators: 107
  • Needleworkers: 97
  • Potters: 55
  • Preserve Makers: 88
  • Quilters: 43
  • Seamsters: 158
  • Spinners: 100
  • Tinker: 33
  • Weaver: 83

Artists

  • Actors: 30
  • Architects: 11
  • Bards: 46
  • Costumers: 18
  • Dancers: 35
  • Drafters: 19
  • Engravers: 24
  • Fine Furniture Carpenters: 14
  • Glaziers: 31
  • Inlayers: 29
  • Musicians: 94
  • Painters, Art: 15
  • Playwrights: 31
  • Sculptors, Art: 25
  • Wood Carvers: 88
  • Writers: 94

Produce Industries

  • Butter Churners: 116
  • Canners: 91
  • Cheesmakers: 100
  • Ice Merchants: 13
  • Millers: 65
  • Picklers: 51
  • Smokers: 40
  • Stockmakers: 33
  • Tobacconists: 47
  • Tallowmakers: 67

11395 of Sezyabl-vêlë Ratê's population work within a Foundational Occupation.

16674 of Sezyabl-vêlë Ratê's population do not work in a formal occupation, but do contribute to the local economy. 2112 (7%) are noncontributers.

Points of Interest

Sezyabl-vêlë Ratê has access to some sort of functioning ancient infrastructure, whether it's an array of wall-mounted arcane energy projectors, running water, moving roadways, community-wide climate control, or some other inherited luxury. This infrastructure may be the result of a still-functional Working, or it could be the product of some venerable occult engine that's still operational, or it may be the fruit of the labors of some specially-designed organism or Blighted populace.

Sezyabl-vêlë Ratê is known for its well built pedestrian paths, which include foot bridges to cross the main street at several high-traffic areas.

POI

History

The the a spear of Mysticism, an a spear imbued with potent amounts of Mysticism energies was created near Sezyabl-vêlë Ratê by in time immemorial, reportedly some time during the late 2nd century.

History